Spoxio

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Sports social app

Spoxio

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Sports social app

Spoxio

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Sports social app

Spoxio

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Sports social app

A social media platform targeted at people of sports interest and enthusiasts.

A social media platform targeted at people of sports interest and enthusiasts.

A social media platform targeted at people of sports interest and enthusiasts.

A social media platform targeted at people of sports interest and enthusiasts.

The Product:

UI/UX Designer

I conducted interviews, paper and digital wireframing, high-fidelity prototyping, usability studies, accounting for accessibility and iterating on designs.

I conducted interviews, paper and digital wireframing, high-fidelity prototyping, usability studies, accounting for accessibility and iterating on designs.

Spoxxio was an already existing application. To revamp the already existing application, we gathered insights form different stakeholders - sport enthusiasts, product owner etc

Background Research:

Methodological approach was taken to this non-linear design process.

Methodological approach was taken to this non-linear design process.

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Subsequently, I scheduled 10 participants for teams, zoom, and Google meet calls to discuss difficulties and ideas related to the following objectives:
How they enjoy sports,

What they require,

How interested will they be to use a sport tailored sport social media.

What are people's reactions to the concept?

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Subsequently, I scheduled 10 participants for teams, zoom, and Google meet calls to discuss difficulties and ideas related to the following objectives:
How they enjoy sports,

What they require,

How interested will they be to use a sport tailored sport social media.

What are people's reactions to the concept?

The Problem:

From the research carried our, I discovered a problem

From the research carried our, I discovered a problem

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Solving the problem:

Now I began to immerse myself into the ways to solve the problem. One major way is using divergent method of thinking.

Now I began to immerse myself into the ways to solve the problem. One major way is using divergent method of thinking.

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Subsequently, I scheduled 10 participants for teams, zoom, and Google meet calls to discuss difficulties and ideas related to the following objectives:
How they enjoy sports,

What they require,

How interested will they be to use a sport tailored sport social media.

What are people's reactions to the concept?

Research and insights:

We went ahead to conduct user interviews to validate our problem solving idea

We went ahead to conduct user interviews to validate our problem solving idea

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Subsequently, I scheduled 10 participants for teams, zoom, and Google meet calls to discuss difficulties and ideas related to the following objectives:
How they enjoy sports,

What they require,

How interested will they be to use a sport tailored sport social media.

What are people's reactions to the concept?

Took my time to draft iterations of each screen of the app on paper to ensure that the elements that made it to the final digital wireframes would be well-detailed to address user pain points.

UX flows and IA:

After carefully conducting my research and gathering insights, it was time to put all my findings into paper and start ideating solutions

Wireframes and sketches:

This prepared a strong foundation for high fidelity designs.

This prepared a strong foundation for high fidelity designs.

Took my time to draft iterations of each screen of the app on paper to ensure that the elements that made it to the final digital wireframes would be well-detailed to address user pain points.

Final design:

I understudied the business processes to understand the needs and requirements through interview meetings and indepth discovery sessions.

Subsequently, I scheduled 10 participants for teams, zoom, and Google meet calls to discuss difficulties and ideas related to the following objectives:
How they enjoy sports,

What they require,

How interested will they be to use a sport tailored sport social media.

What are people's reactions to the concept?

The Results


Cooked & Chopped by Ayodeji Osindele Β©2023

πŸ’™MAKING IMPACT WITH DESIGN

Ayodeji

Cooked & Chopped by Ayodeji Osindele Β©2023

πŸ’™MAKING IMPACT WITH DESIGN

Ayodeji

Cooked & Chopped by Ayodeji Osindele Β©2023

πŸ’™MAKING IMPACT WITH DESIGN

Ayodeji

Cooked & Chopped by

Ayodeji Osindele Β©2023

πŸ’™MAKING IMPACT WITH DESIGN

Ayodeji